I create sounds and music for film, installations and video games. I started out experimenting with computer music from an early age, and developed a passion for sound synthesis and recording. My sound design work starts with modular synthesizers, field recordings and visual programming languages, with a focus on building and recreating sounds starting from their core elements.
I have strong ideas and an unconventional approach to my craft, I prefer a less is more approach and try to always question and refine my methods in order to produce more meaningful work.
I work fast and lean.
If you too have some ideas about sound-for-picture, or interesting film or gaming projects to discuss, I'm here.